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Welcome to the Computational Laboratories Group in the
Department of Geography at the
University of Maryland. A computational laboratory is a
well-specified simulation model coupled with careful experimental design and thorough testing.
Our group uses our GeoGraph agent-based computational laboratory
extensions to RePast, and sometimes Genetic Algorithms,
to conduct theory-driven explorations of distributed dynamic processes on richly-structured landscapes.
Some of the dynamic processes we study include:
- agent-based models of epidemics and of the emergence of infectious diseases,
- economic geography and geographical economics,
- sector-driven models of long-run urban and regional development on networks,
- human-landscape interactions such as deforestation or the evolution of networks,
- shared-resource games and sustainability,
- spatial evolutionary game theory and the evolution of inequality,
- civil violence, and effective approaches to peacekeeping, and
- models of human and wildlife interactions surrounding parks and nature reserves.
Our landscapes range from synthetic network landscapes based on spatial small-worlds and
scale-free networks to dynamic models of real world landscapes derived from Geographic
Information Systems (GIS) or Remote Sensing (RS).
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